﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Input;

namespace Commands {
   public class Comando {
       private static RoutedUICommand comand;


   static Comando() {
           InputGestureCollection igs = new InputGestureCollection();
           igs.Add(new KeyGesture(Key.L,ModifierKeys.Control));
           comand = new RoutedUICommand("Comando", "Comando", typeof(Comando), igs);
       }

       public static RoutedUICommand cmnd {

           get {
               return comand;
           }
       }
   
    
    
    }
}
